Age | Commit message (Collapse) | Author |
|
moved docking functions to game.cc and removed entity->dock(),
enabled depth testing for bullet debug draw
|
|
initial vstrafe support
|
|
|
|
|
|
|
|
|
|
to target selection
|
|
|
|
|
|
|
|
|
|
|
|
disables impulse drive, r_axis support
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
introduced Destroyed state
|
|
added g_collision cflag to facillitate future development,
added ShowOnMap entity flag
|
|
per material now.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func_rotate
|
|
|
|
|
|
|
|
prepare source tree for dataset reorganization
|
|
|
|
|
|
|
|
|