Age | Commit message (Collapse) | Author |
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do not draw destroyed entity models.,
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removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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routine.
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De-duplicated some magic numbers.
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render::draw_globe_corona().
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spawnflag to func_rotate
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to target selection
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win32 ui sound dissapearing in the distance)
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basic shaped entities readable from world.ini
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