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Project::OSiRiON
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2015-03-02Fixed a build problem where an SDL instead of SDL2 header was used.Stijn Buys
2014-09-21Added shininess setting for shaders.Evan Goers
2012-12-15esolved an OpenGL-related build problem on windowesolved an OpenGL-related ↵Stijn Buys
build problem on windows
2012-11-26More gl::-ization.Evan Goers
2012-11-26Abstracted many more GL functions.Evan Goers
Added in useful texture unit info to State::init(). Cleaned up many non-abstracted GL functions used in draw.cc and state.cc.
2012-01-24Added a 'specular' material parameter. Defaults to 'color' values.Evan Goers
Tweaked lighting a bit.
2012-01-21gl::'d polygonoffset and alphafunc.Evan Goers
2011-02-17Removed SDL exception for MacOS from configure,Stijn Buys
removed extern "C" from OpenGL function pointers.
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2010-12-06Re-enabled environment mapping with the skybox as cubemap.Stijn Buys
2010-11-18Unified radiant angles conversion into a single math::Axis.assign() method, ↵Stijn Buys
corrected transformation order. Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE. Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares.
2010-11-16Fixes crash on win32 with VBO enabledStijn Buys
2010-11-14on win32, define GL_ARRAY_BUFFER and GL_STATIC_DRAW when required,Stijn Buys
replaced system opengl headers with SDL/SDL_opengl.h
2010-10-24keepalive optimizations, r_lights engine variable, OpenGL VBO supportStijn Buys
2010-10-06add missing GL_CLAMP_TO_EDGE definition on win32Stijn Buys
2010-10-04modelview widget rotation manipulationStijn Buys
2010-09-29better envmapping, by OdinStijn Buys
2009-10-23define GL_REFLECTION_MAP if necessaryStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-03-21autodetect hardware generated mipmap supportStijn Buys
2009-02-23native Framework support on Mac OS XStijn Buys
2009-02-21sane version number,Stijn Buys
conditional definition of missing OpenGL defines on win32, updated planet collision warning message, removed material loader debug messages
2009-02-19win32 needs extra GL definesStijn Buys
2009-02-18use GL_GENERATE_MIPMAP instead of gluBuild2DMipmaps,Stijn Buys
set sane glTexParameteri values
2008-11-11cleanupsStijn Buys
2008-10-05interface with ui libraryStijn Buys
2008-05-04split map reading from modelsStijn Buys
2008-04-273D flightStijn Buys
2008-03-26improved TGA handlingStijn Buys
2008-03-26win32 updatesStijn Buys
2008-03-05OpenGL lightingStijn Buys
2008-02-02introduced librenderStijn Buys