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authorStijn Buys <ingar@osirion.org>2008-07-14 12:30:27 +0000
committerStijn Buys <ingar@osirion.org>2008-07-14 12:30:27 +0000
commitb75d57ad691c2f1612ee430c2805d541703971de (patch)
tree5dc47937acebe94572dda794800d9004e57db856 /doc
parent821e88a6d147a13e0e4eca1b0c1c770e3bee3a90 (diff)
converting documentation to HTML
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diff --git a/doc/index.html b/doc/index.html
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+++ b/doc/index.html
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+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
+ <link rel="stylesheet" type="text/css" href="style.css">
+ <TITLE>The Osirion Project</TITLE>
+</head>
+<body>
+
+<H1>
+ The Osirion Project
+</H1>
+
+<p>
+ The Osirion project is a game engine in the early stages of development.
+ It's written in C++ and uses SDL, OpenGL, OpenAL and zlib.
+ With this project I want to get some insight in the involved
+ technologies and game develpment in general.
+</p>
+
+<H2>
+ Project::OSiRiON
+</H2>
+
+<p>
+ Project::OSiRiON is the name of the game that uses the Osirion Project engine.
+ The game is located in a still unnamed region of space with gameplay inspired
+ by games like <a href="http://www.microsoft.com/games/freelancer/">Freelancer</a> and
+ <A href="http://wcuniverse.sourceforge.net/announcements.htm">Privateer</a>.
+</p>
+
+<p>
+ Right now the game world is a rather large sandbox. You can fly around in
+ different ships and explore the solar system, but important features
+ like weapons, docking and collision detection are not yet implemented.
+</p>
+
+<h2>
+ Content
+</h2>
+
+<p>
+ The documentation is divided into several sections:
+
+ <ul>
+ <li><a href="installation.html">Installation</a>
+ <li>Player manual
+ <li>Administrator manual
+ <li>Developer manual
+ </ul>
+</p>
+
+<h2>
+ Copyright
+</h2>
+
+<p>
+ The Osirion Project source code and related files, and the Project::OSiRiON game data
+ are distributed under the terms and conditions of the
+ <a href="license.html">GNU General Public license, version 2</a>.
+</p>
+<p>
+ Copyright &copy; 2007-2008, Stijn "Ingar" Buys <ingar@telenet.be>
+</p>
+
+</body>
+</html> \ No newline at end of file
diff --git a/doc/installation.html b/doc/installation.html
new file mode 100644
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--- /dev/null
+++ b/doc/installation.html
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+
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
+ <link rel="stylesheet" type="text/css" href="style.css">
+ <TITLE>The Osirion Project - Installation</TITLE>
+</head>
+<body>
+
+<h1>
+ Installation
+</h1>
+<p>
+ These are the installation instructions for the Osirion Project.
+ There are two ways to install the program and the game data. You can
+ either download a precompiled package from the website, or you
+ can obtain the source code and compile it yourself.
+<h2>
+ Downloading a precompiled package
+</h2>
+<p>
+ You can find the latest version in the download section of the website:<br>
+ <a href="http://ingar.satgnu.net/osirion/files">http://ingar.satgnu.net/osirion/files</a>
+<h3>
+ Windows
+</h3>
+<p>
+ Download the windows package:<br>
+ <a href="http://ingar.satgnu.net/osirion/files/osirion-latest-win32.zip">osirion-latest-win32.zip</a><br>
+ This packages contains the win32 version of the server, the client and the game data.
+<p>
+ Unzip the package to an approriate directory. Open the directory in explorer and
+ click on <i>osirion.exe</i> to start the client.
+<h3>
+ Linux
+</h3>
+<p>
+ Download the linux package:<br>
+ <a href="http://ingar.satgnu.net/osirion/files/osirion-latest-linux.zip">osirion-latest-linux.zip</a><br>
+ This packages contains the linux x86 and x86_64 version of the server, the client and the game data.
+<p>
+ <i>The instructions will install the game in a subdirectory of your home directory</i>
+<p>
+ Extract the package, a new subdirectory will be created. The actual directory name will depend on
+ the version number. Enter the new subdirectory.
+<pre>
+~$ tar jxvf osirion-latest.tar.bz2
+osirion-0.1_258-linux/
+osirion-0.1_258-linux/data/
+osirion-0.1_258-linux/data/base/
+ ...
+osirion-0.1_258-linux/README
+osirion-0.1_258-linux/osiriond.x86
+osirion-0.1_258-linux/osirion.x86_64
+~$ cd osirion-0.1_258-linux/
+~/osirion-0.1_258-linux$
+</pre>
+<p>
+ To run the 32bit client:
+<pre>
+~/osirion-0.1_258-linux$ ./osirion.x86
+</pre>
+<p>
+ To run the 64bit client:
+<pre>
+~/osirion-0.1_258-linux$ ./osirion.x86_64
+</pre>
+<h2>
+ Compiling from source code
+</h2>
+<h3>
+ Requirements
+</h3>
+<p>
+ To build The Osirion Project from source code you will need to have
+ the following libraries and their header files installed on your system:
+<table>
+ <tr><td>SDL</td><td>version 1.2 or newer</td></tr>
+ <tr><td>OpenGL</td><td>version 1.1 or newer</td></tr>
+ <tr><td>OpenAL</td><td>version 1.1 or newer</td></tr>
+ <tr><td>zlib</td><td></td></tr>
+</table>
+<p>
+ You will also need a recent version of gcc, GNU make, automake and libtool.
+<p>
+ In theory, the source should compile on any POSIX-compatible platform
+ supported by SDL, reports for other platforms (working or not)
+ are welcome. I have succesfully compiled it myself on the following platforms:
+<table>
+ <tr><td>linux-x86_64</td><td>gcc 4.1.2</td></tr>
+ <tr><td>linux-i686</td><td>gcc 4.1.2</td></tr>
+ <tr><td>mingw32 </td><td>gcc 4.2.2</td></tr>
+</table>
+
+<h3>
+ Obtaining the source code
+</h3>
+<h3>
+ Obtaining the game data
+</h3>
+
+</body>
+
+</html> \ No newline at end of file
diff --git a/doc/license.html b/doc/license.html
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+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
+ <link rel="stylesheet" type="text/css" href="style.css">
+ <TITLE>The Osirion Project - GNU General Public License, version 2</TITLE>
+</head>
+<body>
+
+<H1>
+ GNU General Public License
+</H1>
+<h2>
+ Version 2, June 1991
+</h2>
+<p>
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.<br>
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+<p>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+<h2>
+ Preamble
+</h2>
+<p>
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+<p>
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+<p>
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+<p>
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
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+<p>
+ We protect your rights with two steps: (1) copyright the software, and
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+<p>
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
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+<p>
+ Finally, any free program is threatened constantly by software
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+ The precise terms and conditions for copying, distribution and
+modification follow.
+<h2>
+ GNU GENERAL PUBLIC LICENSE<br>
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+</h2>
+<p>
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
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+Activities other than copying, distribution and modification are not
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+ 1. You may copy and distribute verbatim copies of the Program's
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+<p>
+You may charge a fee for the physical act of transferring a copy, and
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+<ul>
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+</ul>
+<p>
+These requirements apply to the modified work as a whole. If
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+<p>
+Thus, it is not the intent of this section to claim rights or contest
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+<p>
+In addition, mere aggregation of another work not based on the Program
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+<p>
+ 3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
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+<ul>
+ <li>a) Accompany it with the complete corresponding machine-readable
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+The source code for a work means the preferred form of the work for
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+<p>
+ 4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License. Any attempt
+otherwise to copy, modify, sublicense or distribute the Program is
+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
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+<p>
+ 5. You are not required to accept this License, since you have not
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+<p>
+ 6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
+original licensor to copy, distribute or modify the Program subject to
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+You are not responsible for enforcing compliance by third parties to
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+<p>
+ 7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
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+<p>
+If any portion of this section is held invalid or unenforceable under
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+<p>
+This section is intended to make thoroughly clear what is believed to
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+<p>
+ 8. If the distribution and/or use of the Program is restricted in
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+<p>
+ 9. The Free Software Foundation may publish revised and/or new versions
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+<p>
+Each version is given a distinguishing version number. If the Program
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+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation. If the Program does not specify a version number of
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+Foundation.
+<p>
+ 10. If you wish to incorporate parts of the Program into other free
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+make exceptions for this. Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+<h2>
+ NO WARRANTY
+</h2>
+<p>
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
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+REPAIR OR CORRECTION.
+<p>
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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+<p>
+<h2>
+ END OF TERMS AND CONDITIONS
+</h2>
+<h1>
+ How to Apply These Terms to Your New Programs
+</h1>
+<p>
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+<p>
+ To do so, attach the following notices to the program. It is safest
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+<pre>
+ &lt;one line to give the program's name and a brief idea of what it does.&gt;
+ Copyright (C) &lt;year&gt; &lt;name of author&gt;
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+</pre>
+<p>
+Also add information on how to contact you by electronic and paper mail.
+<p>
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+<pre>
+ Gnomovision version 69, Copyright (C) year name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+</pre>
+<p>
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+<p>
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+<pre>
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ &lt;signature of Ty Coon&gt;, 1 April 1989
+ Ty Coon, President of Vice
+</pre>
+<p>
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
+</body>
+</html>
diff --git a/doc/style.css b/doc/style.css
new file mode 100644
index 0000000..d284321
--- /dev/null
+++ b/doc/style.css
@@ -0,0 +1,64 @@
+/*
+ The Osirion Project
+ documentation stylesheet
+*/
+
+body {
+ color: #000000;
+ background-color: #ffffff;
+ font-size: 12pt;
+}
+
+a {
+ color: #b38700;
+}
+
+h1, h2, h3 {
+ margin-left: 16px;
+ margin-right: 32px;
+ width: auto;
+}
+
+h1 {
+ margin-top: 32px;
+ font-size: 18pt;
+ border-bottom: 1px solid #000000;
+}
+
+h2 {
+ margin-top: 32px;
+ font-size: 14pt;
+ border-bottom: 1px solid #000000;
+}
+
+h3 {
+ font-weight: bold;
+ font-size: 12pt;
+}
+
+p, ul {
+ margin-left: 64px;
+ margin-right: 32px;
+ width: auto;
+}
+
+table {
+ margin-left: 96px;
+}
+
+td {
+ padding-right: 16px;
+}
+
+pre {
+ font-family: "Courier New", "Courier", "fixed";
+ font-size: 14px;
+ margin-left:96px;
+ margin-right: 64px;
+ width: auto;
+ background-color: efefef;
+ padding: 8px;
+}
+ul {
+ list-style-type: none;
+} \ No newline at end of file