Age | Commit message (Expand) | Author |
2010-11-09 | prevent error message spam if the audio subsystem can not initialize itself | Stijn Buys |
2010-11-09 | optimized ui:ListView::sort(): replaced bubblesort routine with std::list::so... | Stijn Buys |
2010-11-08 | added sorting of listview items | Stijn Buys |
2010-11-08 | fixes crash on jumpgate usage, streamlined keepalive/upkeep frame cycle | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-11-07 | documentation updates, added player guide icons | Stijn Buys |
2010-11-07 | updated documentation, expanded user manual | Stijn Buys |
2010-11-06 | added documentation key images | Stijn Buys |
2010-11-06 | added documentation images | Stijn Buys |
2010-11-06 | documentation restyling | Stijn Buys |
2010-11-05 | documentation updates | Stijn Buys |
2010-10-30 | moved clientside thrust and power state into render::RenderExt, added engine ... | Stijn Buys |
2010-10-26 | storyline and documentation updates | Stijn Buys |
2010-10-26 | updated network protocol version to 20, implemented invemtory depletion, unif... | Stijn Buys |
2010-10-26 | enables ui::Slider mouse dragging, corrected a bug in ui::Widget coordinate m... | Stijn Buys |
2010-10-25 | renamed ship torque_force to turn_force, added ship roll_force | Stijn Buys |
2010-10-25 | directory prefix is no required for ini files, merge ui.ini and menu.ini | Stijn Buys |
2010-10-25 | corrects model triangle and quad count | Stijn Buys |
2010-10-24 | corrects model bounding box issues | Stijn Buys |
2010-10-24 | keepalive optimizations, r_lights engine variable, OpenGL VBO support | Stijn Buys |
2010-10-20 | removes Static and Solid entity flags, corrects EntityDynamic motionstate sync | Stijn Buys |
2010-10-20 | docking functions cleanup, jumpgates work again | Stijn Buys |
2010-10-20 | advanced ship physics specifications, specs game function | Stijn Buys |
2010-10-19 | bullet ship physics | Stijn Buys |
2010-10-19 | documentation updates | Stijn Buys |
2010-10-19 | corrects a bullet segfault when deleteing an EntityControlable | Stijn Buys |
2010-10-18 | bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive | Stijn Buys |
2010-10-18 | local vstrafe support, initial ship collision, g_damping factor | Stijn Buys |
2010-10-18 | newline at end-of-file | Stijn Buys |
2010-10-18 | newline at end-of-file | Stijn Buys |
2010-10-18 | added newline at end-of-file | Stijn Buys |
2010-10-17 | add input_grab variable | Stijn Buys |
2010-10-17 | corrects segfault in ~Entity | Stijn Buys |
2010-10-17 | moved bullet objets to core::Entity, | Stijn Buys |
2010-10-17 | corrects btMatrix3x3 math::Axis conversion | Stijn Buys |
2010-10-17 | core bullet physics support, | Stijn Buys |
2010-10-17 | corrected vertex array size reporting | Stijn Buys |
2010-10-15 | have the ASE reader respect the Material::Ignore flag | Stijn Buys |
2010-10-15 | destroy cargo when ejecting while docked | Stijn Buys |
2010-10-15 | beam / eject cargo updates | Stijn Buys |
2010-10-15 | added parsing of ASE submaterial definitions | Stijn Buys |
2010-10-15 | added 'eject cargo' game command | Stijn Buys |
2010-10-15 | strobe light radius bugfix | Stijn Buys |
2010-10-09 | fix crash introduced with inventory transfer, buywindow credits indicator, | Stijn Buys |
2010-10-09 | removed physics references, transfer inventory on ship aquisition | Stijn Buys |
2010-10-07 | fixes crash on 'give ship' when the player hasn't joined yet | Stijn Buys |
2010-10-06 | add missing GL_CLAMP_TO_EDGE definition on win32 | Stijn Buys |
2010-10-06 | removed skydome support, corrected skybox edge issue | Stijn Buys |
2010-10-06 | replaces skydomes with skyboxes | Stijn Buys |
2010-10-05 | updated inventory window, listview seletion sounds, modelview zoom factor | Stijn Buys |