| Age | Commit message (Collapse) | Author | 
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|  | automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius() | 
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|  | read templates.ini and add te ablity to apply template settings to entities. | 
|  | added list_cargo, list_ship and list_faction engine functions | 
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|  | added FIXME,
corrected trivial compile error | 
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|  | std::list::sort() | 
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|  | unified bounding box code into math::BoundingBox3f class | 
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|  | removed unnecessary subdirectories | 
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|  | spawnflag to func_rotate | 
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|  | unified depletion with keepalive | 
|  | mapping | 
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|  | moved docking functions to game.cc and removed entity->dock(),
enabled depth testing for bullet debug draw | 
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|  | initial vstrafe support | 
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