Age | Commit message (Expand) | Author |
2013-01-01 | Initial support for turret-style weapons. | Stijn Buys |
2012-12-30 | Added support for weapons mouse aiming. | Stijn Buys |
2012-12-29 | Added sound effects for weapon mounting and target hitting, | Stijn Buys |
2012-12-28 | Addedd core:: support for EntityGlobe rings. | Stijn Buys |
2012-12-25 | Corrected an issue where linebreaks were garbled in info network messages. | Stijn Buys |
2012-12-25 | Corrected an issue where entity health was not transferred when sending a cre... | Stijn Buys |
2012-12-16 | dded <cassert> include where required. | Stijn Buys |
2012-12-09 | Improved info text parsing, | Stijn Buys |
2012-12-04 | Introduce Entity::hit() callback, prevent projectiles from doing no damage. | Stijn Buys |
2012-12-04 | Set item timestamp when flags are set or unset. | Stijn Buys |
2012-12-02 | Lower bullet velocity threshold to 0.001f. | Stijn Buys |
2012-11-30 | Save weapon slot positions. | Stijn Buys |
2012-11-25 | Add a typecast to unsigned int to make debian happy. | Stijn Buys |
2012-11-25 | Cleaned up slots API. | Stijn Buys |
2012-11-25 | Bump network protocol version to 25. | Stijn Buys |
2012-11-25 | Added server-side distance check before sending entity create messages for pr... | Stijn Buys |
2012-11-25 | Receive network entity create messages for projectiles. | Stijn Buys |
2012-11-25 | Add client-side movement for projectiles. | Stijn Buys |
2012-11-25 | Added core::Entity::Projectile. | Stijn Buys |
2012-11-25 | Added entity minimum speed threshold. | Stijn Buys |
2012-11-25 | Enable collision detection on projectiles. | Stijn Buys |
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys |
2012-11-21 | Accomodate bullet 2.81 API change. | Stijn Buys |
2012-11-21 | Added get/set methods for the weapon-slot API. | Stijn Buys |
2012-11-18 | Set sv_keepalive default to 30 seconds. | Stijn Buys |
2012-11-18 | Suppress slots loading debug message. | Stijn Buys |
2012-11-18 | Added a method to find players by id. | Stijn Buys |
2012-11-18 | Corrected a small bug in Entity::print(). | Stijn Buys |
2012-11-18 | ADded support for enitty information printing, print current armor values for... | Stijn Buys |
2012-11-14 | Add more Slot properties, corrected a bug in EntityControlable control flags ... | Stijn Buys |
2012-11-14 | Added initial core::Slot attributes. | Stijn Buys |
2012-11-14 | Added Item::Mounted flag. | Stijn Buys |
2012-11-11 | Cleaned up core::EntyControlable client-side and server-side proprties API. | Stijn Buys |
2012-10-21 | Support the Item::Unrestricted flag, client allows to sell unrestricted items... | Stijn Buys |
2012-10-20 | Item id based inventory, support for weapon dealers. | Stijn Buys |
2012-10-15 | Corrected a serious bug where calling the 'list_info' function without argume... | Stijn Buys |
2012-10-15 | Added support for item::Unique flag and Item::dirty(). | Stijn Buys |
2012-10-14 | Disable physics simulation for destroyed entities in Entity::reset() | Stijn Buys |
2012-10-14 | Corrected a bug in the zone color network transfer. | Stijn Buys |
2012-10-13 | Draw zone colors and background texture on the galactic map. | Stijn Buys |
2012-10-11 | Moved handling of the physics reset for the Docked and Destroyed state from g... | Stijn Buys |
2012-10-10 | Provided bullet physics collision callback methods. | Stijn Buys |
2012-10-10 | Added zone info parameters to the zone update network message, updated the ne... | Stijn Buys |
2012-10-08 | Renamed Item::flag_is_set() to Item::has_flag(). | Stijn Buys |
2012-10-08 | added zone flags, | Stijn Buys |
2012-10-07 | Updated code comments, added zone information record. | Stijn Buys |
2012-05-01 | Disabled slot loading debug message. | Stijn Buys |
2012-04-22 | Initial support for per-entity weapon slots. | Stijn Buys |
2012-03-03 | Added core::Slots class template, replaced Entity::set_inventory() with Entit... | Stijn Buys |
2012-01-15 | Provided core::Module savegame interface. | Stijn Buys |