Age | Commit message (Collapse) | Author |
|
core::Info, updated core::Player to use the new type.
|
|
|
|
|
|
|
|
made Patrols load NPC types instead of ship models,
replaces patrol [ship] subsection with a [npc] subsection.
|
|
|
|
|
|
|
|
|
|
|
|
added specifications to the weapon info,
expanded ship specifications info.
|
|
added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
|
|
adds a damage key to the weapons.ini file,
configurable spacemine damage.
|
|
game tp core.
|
|
|
|
removed a number of irrelevant comments.
|
|
|
|
|
|
to enable collision models on player ships.
|
|
|
|
specs game function.
|
|
editable
through zone.ini
|
|
|
|
world entity
|
|
made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers
|
|
Model::radius(),
corrected bullet motionstate transfer bug in Entity::reset(),
minor cleanups
|
|
automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
|
|
read templates.ini and add te ablity to apply template settings to entities.
|
|
added list_cargo, list_ship and list_faction engine functions
|
|
|
|
|
|
|
|
|
|
removed impulse drive initialization delay.
|
|
|
|
|
|
support
|
|
|
|
|
|
|
|
ShipModel::search cleanup
|
|
|
|
message to include the info id
|
|
|
|
introduced core::Label
|
|
|
|
|
|
|
|
Makefile.am cleanups,
improved map targetting,
corrected hud target owner color leak bug
|
|
added network info transfer
added info based buy menu and related game changes
|