Age | Commit message (Expand) | Author |
2013-11-09 | Nudge ships on launch and cargopods on creation to prevent them from spawning... | Stijn Buys |
2013-11-08 | Added player reputation window, | Stijn Buys |
2013-11-07 | Track the amount of time the player has spent, | Stijn Buys |
2013-11-07 | Save/load player reputation, | Stijn Buys |
2013-11-07 | Load reputation from factions.ini. | Stijn Buys |
2013-11-06 | Added support for patrol routes with jumpgates. | Stijn Buys |
2013-11-05 | Minor cleanup. | Stijn Buys |
2013-11-05 | Set infoname on jumppoints and jumpgates. | Stijn Buys |
2013-11-05 | Respawn patrols when they dock. | Stijn Buys |
2013-11-05 | Have NPCs get cargo. | Stijn Buys |
2013-11-05 | Correct a bug where launch timeout is ignored for patrols with only a single ... | Stijn Buys |
2013-11-05 | Completed support for the 'amount' key in patrol ship definitions. | Stijn Buys |
2013-11-05 | Assign player name to entity name for player-controlled ships. | Stijn Buys |
2013-11-04 | Do not spawn patrols in zones without players, | Stijn Buys |
2013-11-04 | Added support for NPC patrol routes. | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |
2013-11-02 | Copy currently mounted weapons onto wingmen. | Stijn Buys |
2013-10-20 | Improved autopilot roll control in formation flight. | Stijn Buys |
2013-10-20 | Make wingmen follow you through jumpgates. | Stijn Buys |
2013-10-20 | Allow docking even if ControlFlagOverride is set. | Stijn Buys |
2013-10-17 | Recalculate inventory after dropping a mine, do not allow mine drops on impul... | Stijn Buys |
2013-10-17 | Remove the bullet physics body from destroyed ships, | Stijn Buys |
2013-10-17 | Use the ship autopilot interface for NPCs, have wingmen dock at a bases when ... | Stijn Buys |
2013-10-16 | Do not set owner on wingmen. | Stijn Buys |
2013-10-16 | Always send an autopilot formation notification. | Stijn Buys |
2013-10-16 | Added support for autopilot formation flight and docking. | Stijn Buys |
2013-10-15 | Added ship autopilot, removed entity_controlflags, added goto ui button. | Stijn Buys |
2013-10-14 | Separated autopilot from AI code, added basic formation flying. | Stijn Buys |
2013-10-13 | Added NPC impulse drive. | Stijn Buys |
2013-10-13 | Added the actual NPC class files. | Stijn Buys |
2013-10-13 | Added initial NPC class, added 'wingmen' engine function. | Stijn Buys |
2013-10-08 | Improved ship info. | Stijn Buys |
2013-09-27 | Adds a default armor setting to ship templates. | Stijn Buys |
2013-09-23 | Show projecile statistics in turret info. | Stijn Buys |
2013-04-17 | Set item name on ejected cargo pods, do not set item model. | Stijn Buys |
2013-03-02 | Corrected line number in a loadgame error message. | Stijn Buys |
2013-01-27 | Support for particle ejector timeout value, | Stijn Buys |
2013-01-20 | Major overhaul of the particle system back-end, support multiple ejectors per... | Stijn Buys |
2013-01-19 | Corrected an error where the weapon cone was doubled. | Stijn Buys |
2013-01-19 | Do not print an error message if a savegame has no spawn set. | Stijn Buys |
2013-01-19 | Convert slot cone angle to radians. | Stijn Buys |
2013-01-06 | Increased projectile size to 0.025f. | Stijn Buys |
2013-01-06 | Corrected an issue where weapons obtained through 'give' are not mountable. | Stijn Buys |
2013-01-06 | Set the item::Mountable flag where required, | Stijn Buys |
2013-01-01 | Turrets and cannons can only be mounted in an approriate slot. | Stijn Buys |
2013-01-01 | Initial support for turret-style weapons. | Stijn Buys |
2012-12-30 | Added support for weapons mouse aiming. | Stijn Buys |
2012-12-29 | Added sound effects for weapon mounting and target hitting, | Stijn Buys |
2012-12-28 | Support for rendering globes with rings, | Stijn Buys |
2012-12-25 | Release 0.2.3-svn1265. | Stijn Buys |