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Project::OSiRiON
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2015-02-28Reimplemented camera handling enabling 360-degree freelook.Stijn Buys
2014-07-27Draw rudimentary direction/thrust indicators on EntityControlables.Stijn Buys
2013-01-27Support for particle ejector timeout value,Stijn Buys
2012-12-28Support for rendering globes with rings,Stijn Buys
2012-12-08Added support for entity secondary color on lights, flares and particles.Stijn Buys
2012-11-25Moved core::EntityGlobe into a separate file,Stijn Buys
2012-05-01Use light environment classes in the model viewer and the main rendering rout...Stijn Buys
2012-04-22Draw weapon slot placeholder boxes.Stijn Buys
2012-03-22Cleaned up lighting related variable names.Stijn Buys
2012-03-21Changed create_light() to add_light().Evan Goers
2012-03-21Functionize light creation.Evan Goers
2012-02-13Rearranged render::draw_pas_globes(), removed render::draw_globe(), added ren...Stijn Buys
2010-11-30Render lights and flares in ui::ModelView.Stijn Buys
2010-11-29Added 'testmodel' function, enabled autoscaling on ui::ModelViewStijn Buys
2010-11-12make the renderer properly respect FragmentGroup::RotateStijn Buys
2010-10-30moved clientside thrust and power state into render::RenderExt, added engine ...Stijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ...Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-11misc_model supportStijn Buys
2009-04-16updated a few help messages, added 3d modelview to the buy menuStijn Buys
2009-01-25header sanitizingStijn Buys
2009-01-10hud drawing code reorganizationStijn Buys
2008-07-18reset spacedust on ship change, audio distance model changes (should fix win3...Stijn Buys
2008-06-01moved camera into render::Stijn Buys
2008-05-26radar, aux text functions, restore original frustum, documentation updateStijn Buys
2008-05-04split map reading from modelsStijn Buys
2008-05-01lightsStijn Buys
2008-04-28improved camera in tracking modeStijn Buys
2008-04-27more 3D changesStijn Buys
2008-03-24moved the sphere into the vertex arrayStijn Buys
2008-03-22Implemented vertex arraysStijn Buys
2008-03-09parse of light entities in modelsStijn Buys
2008-03-09fixed sphere black hole, added basic HUD with speed and direction indicator, ...Stijn Buys
2008-03-06moved render::Model to core::ModelStijn Buys
2008-03-06moved draw routines to render namespaceStijn Buys