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Project::OSiRiON
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2015-03-02Fixed a build problem where an SDL instead of SDL2 header was used.Stijn Buys
2014-09-21Added shininess setting for shaders.Evan Goers
2012-12-15esolved an OpenGL-related build problem on windowesolved an OpenGL-related bu...Stijn Buys
2012-11-26More gl::-ization.Evan Goers
2012-11-26Abstracted many more GL functions.Evan Goers
2012-01-24Added a 'specular' material parameter. Defaults to 'color' values.Evan Goers
2012-01-21gl::'d polygonoffset and alphafunc.Evan Goers
2011-02-17Removed SDL exception for MacOS from configure,Stijn Buys
2011-02-10Added a local chat channel. The say command defaults to zone chat, global mes...Stijn Buys
2010-12-06Re-enabled environment mapping with the skybox as cubemap.Stijn Buys
2010-11-18Unified radiant angles conversion into a single math::Axis.assign() method, c...Stijn Buys
2010-11-16Fixes crash on win32 with VBO enabledStijn Buys
2010-11-14on win32, define GL_ARRAY_BUFFER and GL_STATIC_DRAW when required,Stijn Buys
2010-10-24keepalive optimizations, r_lights engine variable, OpenGL VBO supportStijn Buys
2010-10-06add missing GL_CLAMP_TO_EDGE definition on win32Stijn Buys
2010-10-04modelview widget rotation manipulationStijn Buys
2010-09-29better envmapping, by OdinStijn Buys
2009-10-23define GL_REFLECTION_MAP if necessaryStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-03-21autodetect hardware generated mipmap supportStijn Buys
2009-02-23native Framework support on Mac OS XStijn Buys
2009-02-21sane version number,Stijn Buys
2009-02-19win32 needs extra GL definesStijn Buys
2009-02-18use GL_GENERATE_MIPMAP instead of gluBuild2DMipmaps,Stijn Buys
2008-11-11cleanupsStijn Buys
2008-10-05interface with ui libraryStijn Buys
2008-05-04split map reading from modelsStijn Buys
2008-04-273D flightStijn Buys
2008-03-26improved TGA handlingStijn Buys
2008-03-26win32 updatesStijn Buys
2008-03-05OpenGL lightingStijn Buys
2008-02-02introduced librenderStijn Buys