Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
path: root/src/ui
AgeCommit message (Collapse)Author
2012-03-22Cleaned up lighting related variable names.Stijn Buys
2012-03-21Changed create_light() to add_light().Evan Goers
De-duplicated some magic numbers.
2012-03-21Functionize light creation.Evan Goers
2012-03-19Resolved a ModelView related segfault when opening the buy menu and a ↵Stijn Buys
potental segfault in the inventory window.
2012-02-13Added support for globes to ui::ModelView.Stijn Buys
2012-02-12Scroll listview content by item count instead of by height,Stijn Buys
enabled listview mousewheel scrolling.
2012-01-29More ui::Listview tweaks.Stijn Buys
2012-01-29Improved scrollbar handling in ui::ListViewStijn Buys
2012-01-29Clamp ui::Slider value while dragging.Stijn Buys
2012-01-29(no commit message)Stijn Buys
2012-01-29Added scrollbar to the console.Stijn Buys
2012-01-29FS#79 Added the actual files for the ui::Scrollbar class.Stijn Buys
2012-01-29FS#80 Have mouse focus stick to the widget when the mouse button is down.Stijn Buys
2012-01-29FS#79 Added ui::Scrollbar class.Stijn Buys
2012-01-24Fixed a stupid issue.Evan Goers
2012-01-24Renderer now checks and enables lights based on availability instead of ↵Evan Goers
using arbitrary GL_LIGHT#s.
2012-01-24Added a 'specular' material parameter. Defaults to 'color' values.Evan Goers
Tweaked lighting a bit.
2012-01-24Got rid of r_diffuse/r_specular/r_ambient.Evan Goers
2012-01-22Brought the modelview light back a bit and set the magic diffuse/specular ↵Evan Goers
numbers to match globe lights.
2012-01-15Changed ui::Slider button text.Stijn Buys
2012-01-15Added ui::ListView::sort_reverse() method.Stijn Buys
2012-01-14Corrected ui::modelview lighting.Stijn Buys
2012-01-13Fix particle script 'engine', 'entity', 'color' flags.Evan Goers
Enable light attenuation in modelview.
2012-01-09Added a value attribute to listitems.Stijn Buys
2012-01-08Made the slider resize itself when shown.Stijn Buys
2012-01-06Re-enabled modelview lighting, separate from game lighting.Evan Goers
2011-10-21Enable secondary color in the model viewerStijn Buys
2011-09-04Moved main menu infrastructure into client namespace, Stijn Buys
removed ui::Container and ui::Menu classes.
2011-08-28Do not treat joystick buttons as mouse clicks in the ui main event handler.Stijn Buys
2011-08-28Made a number of ui::Widget child managment methods public.Stijn Buys
2011-08-28Enabled ui::Console command completion again.Stijn Buys
2011-08-28Moved ui::InputBox command completion into a seperate method instead of ↵Stijn Buys
hardcoded to the tab key.
2011-08-06Prevent Widget::hide() from going into an endless loop.Stijn Buys
2011-08-04Force material power state to on when drawing ui bitmapsStijn Buys
2011-07-31Expose global mouse pointer location,Stijn Buys
set default mouse pointer at the start of the main widget draw loop, hide cursor above console.
2011-07-31Added methods to ui::ModelView to pass primary and secondary color to the ↵Stijn Buys
renderer.
2011-07-31Corrects widget drawing order.Stijn Buys
2011-07-30Added UI tiny font, have ui::Bitmap respect its color settings, Stijn Buys
corrected focus jumping to the next visible sibling when hiding widgets, changed ui::ListItem border appereance.
2011-07-30Added support for tiled ui materials, changed default widget backgrounds to ↵Stijn Buys
use ui materials.
2011-07-29Render ui bitmaps through the materials system.Stijn Buys
2011-07-29Do not raise ui::Window instances on show(), emit signals on window show() ↵Stijn Buys
and hide().
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2011-03-30Have ui::ListItem respect the disabled() state.Stijn Buys
2011-02-24Applied Thorn's unknown spelling purification patch.Stijn Buys
2011-02-10Sanitized ui sounds, removed button hover sound.Stijn Buys
2010-12-04Added engine glow to modelview.Stijn Buys
2010-12-04Correct camera axis and clear depth buffer when rendering ui models.Stijn Buys
2010-11-30Correct an OpenGL state change.Stijn Buys
2010-11-30Render lights and flares in ui::ModelView.Stijn Buys
2010-11-29Improved ui::ModelView scaling.Stijn Buys