Age | Commit message (Expand) | Author |
2011-02-16 | Print player name and id to the console when a network client connects. | Stijn Buys |
2011-02-10 | Added a local chat channel. The say command defaults to zone chat, global mes... | Stijn Buys |
2011-02-04 | Made time(), timestamp() and related methods non-virtual, corrects a crash when | Stijn Buys |
2010-11-29 | Parse command line options after engine initialization. | Stijn Buys |
2010-11-12 | enables entity model scaling, Entity::radius() gets precedence over Model::ra... | Stijn Buys |
2010-11-12 | moved global entity info type to core::Entity::infotype(), | Stijn Buys |
2010-11-08 | fixes crash on jumpgate usage, streamlined keepalive/upkeep frame cycle | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-26 | updated network protocol version to 20, implemented invemtory depletion, unif... | Stijn Buys |
2010-10-24 | keepalive optimizations, r_lights engine variable, OpenGL VBO support | Stijn Buys |
2010-10-18 | bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive | Stijn Buys |
2010-10-17 | core bullet physics support, | Stijn Buys |
2010-09-27 | documentation updates, initial chat window playerlist, trade menu ESC key | Stijn Buys |
2010-09-22 | full trading support for networked games | Stijn Buys |
2010-09-17 | Initial support for players docking other players' ships. | Stijn Buys |
2010-09-16 | map info support, initial trade window | Stijn Buys |
2009-11-15 | added core::Info id, changed network info message, updated entity network mes... | Stijn Buys |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, intr... | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-07-16 | check if the game module is running before executing a frame | Stijn Buys |
2009-07-07 | virtual functions cleanup | Stijn Buys |
2009-04-15 | added info registry, list_info | Stijn Buys |
2009-01-25 | fix dedicated server chat messages | Stijn Buys |
2009-01-11 | core::Player interface updates | Stijn Buys |
2008-12-26 | default player settings in player.ini, | Stijn Buys |
2008-11-23 | clean module consturction/destruction | Stijn Buys |
2008-11-15 | entity extensions | Stijn Buys |
2008-11-09 | working jumpgates | Stijn Buys |
2008-11-09 | improved client notifications, minor bugfixes | Stijn Buys |
2008-11-08 | moved message functions into Player class | Stijn Buys |
2008-11-01 | server-side model loading, initial @dock function | Stijn Buys |
2008-10-19 | scrollpane widget, updated chatbox | Stijn Buys |
2008-10-18 | example module | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-10-15 | moved client console into a Widget | Stijn Buys |
2008-10-11 | zonechange events, menu previous command | Stijn Buys |
2008-10-10 | adds KeyPress, DevInfo and Stats widgets | Stijn Buys |
2008-09-29 | adds introduction screen to the client | Stijn Buys |
2008-09-28 | intro module | Stijn Buys |
2008-09-28 | move base game module to new subdirectory | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-08-30 | dedicated server ncurses console updates | Stijn Buys |
2008-08-26 | improved dust rendering | Stijn Buys |
2008-08-24 | afterburner/reverse/strafe | Stijn Buys |
2008-08-10 | added racetrack to the game module, added Odin's new structures to the assets... | Stijn Buys |
2008-08-05 | server-side detection of entity zone changes, netserver ent/die responses, re... | Stijn Buys |
2008-08-04 | network protocol version 5, netserver per-client updates, zone change protocol | Stijn Buys |
2008-07-31 | more heisenbugs fixes | Stijn Buys |
2008-07-28 | zone support | Stijn Buys |
2008-07-25 | minor cleanups | Stijn Buys |