Age | Commit message (Expand) | Author |
2015-02-28 | Added abandon engine function to drop the current character. | Stijn Buys |
2015-01-25 | Added support for default player characters when joining a game. | Stijn Buys |
2015-01-25 | Minor header file cleanup, | Stijn Buys |
2014-12-25 | Split zone validation into two phases. | Stijn Buys |
2014-12-13 | Added repair engine function and the ability to repair ships at bases. | Stijn Buys |
2013-11-11 | Support for station weapons. | Stijn Buys |
2013-11-05 | Correct a bug where launch timeout is ignored for patrols with only a single ... | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |
2013-10-16 | Added support for autopilot formation flight and docking. | Stijn Buys |
2013-10-15 | Added ship autopilot, removed entity_controlflags, added goto ui button. | Stijn Buys |
2013-10-13 | Added initial NPC class, added 'wingmen' engine function. | Stijn Buys |
2012-11-25 | Removed game::Projectile, added initial support for ship health. | Stijn Buys |
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys |
2012-11-18 | Corrected a serious bug where spacemines and projectiles have the same module... | Stijn Buys |
2012-11-14 | Added initial weapon projectiles. | Stijn Buys |
2012-10-20 | Added func_drop, added spacemine template. | Stijn Buys |
2012-10-10 | Added space mine proof of concept. | Stijn Buys |
2012-01-15 | Implemented game-specific load/save game methods. | Stijn Buys |
2011-07-11 | Initial support for saving player data in multiplayer games, | Stijn Buys |
2011-07-07 | Added a 2 second jump drive cooldown, added jump completed sound effect, rese... | Stijn Buys |
2010-11-13 | fixed broken game::RaceTrack docking, made race entities NonSolid | Stijn Buys |
2010-11-12 | read factions.ini and add te ablity to apply faction colors to entities, | Stijn Buys |
2010-11-11 | added initial faction support, entities can receive faction colors | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-26 | updated network protocol version to 20, implemented invemtory depletion, unif... | Stijn Buys |
2010-10-25 | directory prefix is no required for ini files, merge ui.ini and menu.ini | Stijn Buys |
2010-10-20 | docking functions cleanup, jumpgates work again | Stijn Buys |
2010-10-20 | advanced ship physics specifications, specs game function | Stijn Buys |
2010-10-18 | bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive | Stijn Buys |
2010-10-18 | local vstrafe support, initial ship collision, g_damping factor | Stijn Buys |
2010-10-15 | beam / eject cargo updates | Stijn Buys |
2010-10-15 | added 'eject cargo' game command | Stijn Buys |
2010-09-26 | moved trading definitions from station.ini to the zone.ini | Stijn Buys |
2010-09-18 | trade updates | Stijn Buys |
2010-09-18 | trade updates | Stijn Buys |
2009-11-14 | update the info system, fixes network info exchange | Stijn Buys |
2009-11-12 | initial commodities and entity inventory, bump network proto version to 18 | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-15 | planet safe distance for launch and goto | Stijn Buys |
2009-07-16 | Removes unused collor array support, disable bullet in sys/sys.h | Stijn Buys |
2009-04-15 | added info registry, list_info | Stijn Buys |
2009-03-07 | renamed Entity::eventstate() to Entity::state(), | Stijn Buys |
2009-02-24 | Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages, | Stijn Buys |
2009-01-25 | header sanitizing | Stijn Buys |
2008-12-26 | default player settings in player.ini, | Stijn Buys |
2008-11-30 | realistic strafe speed, | Stijn Buys |
2008-11-23 | clean module consturction/destruction | Stijn Buys |
2008-11-10 | adds jumpgate, station, ship dealer | Stijn Buys |
2008-11-09 | working jumpgates | Stijn Buys |