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Project::OSiRiON
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2015-02-28Added abandon engine function to drop the current character.Stijn Buys
2015-01-25Added support for default player characters when joining a game.Stijn Buys
2015-01-25Minor header file cleanup,Stijn Buys
2014-12-25Split zone validation into two phases.Stijn Buys
2014-12-13Added repair engine function and the ability to repair ships at bases.Stijn Buys
2013-11-11Support for station weapons.Stijn Buys
2013-11-05Correct a bug where launch timeout is ignored for patrols with only a single ...Stijn Buys
2013-11-03Added initial support for NPC patrol routes,Stijn Buys
2013-10-16Added support for autopilot formation flight and docking.Stijn Buys
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2013-10-13Added initial NPC class, added 'wingmen' engine function.Stijn Buys
2012-11-25Removed game::Projectile, added initial support for ship health.Stijn Buys
2012-11-25Moved core::EntityGlobe into a separate file,Stijn Buys
2012-11-18Corrected a serious bug where spacemines and projectiles have the same module...Stijn Buys
2012-11-14Added initial weapon projectiles.Stijn Buys
2012-10-20Added func_drop, added spacemine template.Stijn Buys
2012-10-10Added space mine proof of concept.Stijn Buys
2012-01-15Implemented game-specific load/save game methods.Stijn Buys
2011-07-11Initial support for saving player data in multiplayer games,Stijn Buys
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, rese...Stijn Buys
2010-11-13fixed broken game::RaceTrack docking, made race entities NonSolidStijn Buys
2010-11-12read factions.ini and add te ablity to apply faction colors to entities,Stijn Buys
2010-11-11added initial faction support, entities can receive faction colorsStijn Buys
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
2010-10-26updated network protocol version to 20, implemented invemtory depletion, unif...Stijn Buys
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-20docking functions cleanup, jumpgates work againStijn Buys
2010-10-20advanced ship physics specifications, specs game functionStijn Buys
2010-10-18bullet ActionInterface for controlable entities, KeepAlive flag and g_keepaliveStijn Buys
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-15beam / eject cargo updatesStijn Buys
2010-10-15added 'eject cargo' game commandStijn Buys
2010-09-26moved trading definitions from station.ini to the zone.iniStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-15planet safe distance for launch and gotoStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-04-15added info registry, list_infoStijn Buys
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
2009-02-24Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,Stijn Buys
2009-01-25header sanitizingStijn Buys
2008-12-26default player settings in player.ini,Stijn Buys
2008-11-30realistic strafe speed, Stijn Buys
2008-11-23clean module consturction/destructionStijn Buys
2008-11-10adds jumpgate, station, ship dealerStijn Buys
2008-11-09working jumpgatesStijn Buys