Age | Commit message (Collapse) | Author |
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corrected a bug where 'give ship' would forget the last spawn,
have NPC ships fire on nearby enemies,
made patrol leaders hunt nearby enemies.
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member,
increase dampening for cargo pods,
added 'explode' cheat function to self-destruct,
cleaned up cargo pod eject code,
eject cargo on ship destruction,
added g_cargoloss game variable.
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for ships, print death messages
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adds a damage key to the weapons.ini file,
configurable spacemine damage.
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and stars.
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game tp core.
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have ships remember their docks and spawns.
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corrected a number of timing bugs, improved client framerate stability.
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world entity
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made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers
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initial vstrafe support
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introduced Destroyed state
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