Age | Commit message (Collapse) | Author |
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Entity::add_inventory().
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read it from keys.ini if it was previously generated.
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corrected a number of timing bugs, improved client framerate stability.
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accomodate multiple meshes per collision model,
added prototype files for signals
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and dependency issues
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initial vstrafe support
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introduced core::Label
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Makefile.am cleanups,
improved map targetting,
corrected hud target owner color leak bug
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added network info transfer
added info based buy menu and related game changes
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engine function parsing
buffered client console
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modularized client and server
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implemented signal handling
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