Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-11-25 | Added core::Entity::Projectile. | Stijn Buys | |
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys | |
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window. | |||
2012-04-22 | Initial support for per-entity weapon slots. | Stijn Buys | |
2012-03-03 | Added core::Slots class template, replaced Entity::set_inventory() with ↵ | Stijn Buys | |
Entity::add_inventory(). | |||
2011-07-10 | Generate a player ID when connecting to a server, | Stijn Buys | |
read it from keys.ini if it was previously generated. | |||
2011-07-09 | Cleanup of the messaging interface. | Stijn Buys | |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys | |
corrected a number of timing bugs, improved client framerate stability. | |||
2011-05-05 | Initial support for btCompoundShape and the infrastructure required to ↵ | Stijn Buys | |
accomodate multiple meshes per collision model, added prototype files for signals | |||
2010-11-16 | cleaned up autoconf/automake project files, this should solve build order ↵ | Stijn Buys | |
and dependency issues | |||
2010-10-17 | core bullet physics support, | Stijn Buys | |
initial vstrafe support | |||
2009-11-14 | made core::Entity and core::Zone child classes from core::Label | Stijn Buys | |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵ | Stijn Buys | |
introduced core::Label | |||
2009-11-12 | initial commodities and entity inventory, bump network proto version to 18 | Stijn Buys | |
2009-05-30 | added item class template | Stijn Buys | |
2009-04-19 | added jumpdrive capability to shipmodel info message, | Stijn Buys | |
Makefile.am cleanups, improved map targetting, corrected hud target owner color leak bug | |||
2009-04-15 | added info registry, list_info | Stijn Buys | |
added network info transfer added info based buy menu and related game changes | |||
2008-11-23 | clean module consturction/destruction | Stijn Buys | |
2008-11-15 | entity extensions | Stijn Buys | |
2008-11-09 | docking menus | Stijn Buys | |
2008-11-08 | moved message functions into Player class | Stijn Buys | |
2008-11-08 | docking, bumps network protocol version | Stijn Buys | |
2008-09-28 | intro module groundworks | Stijn Buys | |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys | |
2008-08-15 | moved Timer to core:: | Stijn Buys | |
2008-08-06 | every player within 1024 game units is drawn as target | Stijn Buys | |
2008-07-28 | zone support | Stijn Buys | |
2008-05-12 | console colors | Stijn Buys | |
2008-05-12 | aux::plural, aux::article | Stijn Buys | |
2008-05-06 | client-side frame interpolation: frames and timers | Stijn Buys | |
2008-05-05 | lights with entity color, sunlight, network stats | Stijn Buys | |
2008-05-03 | liibmodel | Stijn Buys | |
2008-04-06 | mouse grabbing, Cvar and Func info | Stijn Buys | |
2008-03-21 | switched to UDP networking | Stijn Buys | |
2008-03-06 | moved render::Model to core::Model | Stijn Buys | |
2008-02-19 | client-to-server connection | Stijn Buys | |
2008-02-18 | core redesign, part II | Stijn Buys | |
2008-02-16 | initial client-to-server connection | Stijn Buys | |
2008-02-14 | dedicated server accepts incoming connections | Stijn Buys | |
2008-02-13 | split client from game module | Stijn Buys | |
2008-02-09 | more entities | Stijn Buys | |
2008-02-09 | entities, step 1 | Stijn Buys | |
2008-02-05 | renamed ApplicationInterface to Application | Stijn Buys | |
2008-02-04 | basic cvar implementation | Stijn Buys | |
2008-02-03 | command buffer handling | Stijn Buys | |
engine function parsing buffered client console | |||
2008-02-02 | removed libcommon | Stijn Buys | |
modularized client and server | |||
2008-02-02 | introduced libsys | Stijn Buys | |
implemented signal handling | |||
2008-02-01 | interface cleanup | Stijn Buys | |
2008-01-31 | modular system works now | Stijn Buys | |
2008-01-30 | core subsystem | Stijn Buys | |