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Project::OSiRiON
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2012-12-23Split HUD components into seperate widgets, added health bar,added temporary ↵Stijn Buys
target health bar.
2012-10-13Added dialog infrastructure.Stijn Buys
2012-10-07Add galactic map, make it possible to other zones on the map.Stijn Buys
2012-01-09Added save/load menu prototype.Stijn Buys
2011-08-28Added client::ButtonMenu base class, refactored client::EntityMenu as a ↵Stijn Buys
ButtonMenu child.
2011-08-28Removed unnecessary class.Stijn Buys
2011-08-28New base classes for cient menus.Stijn Buys
2011-07-31Improved map window, moved the actual map widget into a seperate class.Stijn Buys
2011-07-29Renamed various user interface classes, somewhat improved inventory window.Stijn Buys
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2010-11-29Added 'testmodel' function, enabled autoscaling on ui::ModelViewStijn Buys
2010-11-16cleaned up autoconf/automake project files, this should solve build order ↵Stijn Buys
and dependency issues
2010-10-01Initial inventory windowStijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys
2010-09-16map info support, initial trade windowStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2010-02-20Reverting accidental commitStijn Buys
2010-02-20(no commit message)Stijn Buys
2009-05-10added disabled ui palette color, added dock and launch buttonsStijn Buys
2009-04-19added jumpdrive capability to shipmodel info message,Stijn Buys
Makefile.am cleanups, improved map targetting, corrected hud target owner color leak bug
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-27fix Makefile changes made by kdevelopStijn Buys
2009-01-27moves docking menus from ui to client,Stijn Buys
allow map and chat window while docked
2009-01-26removed View classStijn Buys
2009-01-10hud widget, drawing code reorganizationStijn Buys
2008-12-07add system map,Stijn Buys
prepare source tree for dataset reorganization
2008-11-15entity extensionsStijn Buys
2008-10-21moved client console into libuiStijn Buys
2008-10-19on-screen notificationsStijn Buys
2008-10-05interface with ui libraryStijn Buys
2008-08-04initial joystick support, added cl_drawkeypress variableStijn Buys
2008-07-22list_actions, renamed thruster actionsStijn Buys
2008-07-18reset spacedust on ship change, audio distance model changes (should fix ↵Stijn Buys
win32 ui sound dissapearing in the distance)
2008-06-14updated automake project filesStijn Buys
2008-06-02keyboard bindsStijn Buys
2008-06-01moved camera into render::Stijn Buys
2008-05-26radar, aux text functions, restore original frustum, documentation updateStijn Buys
2008-04-05Makefile.am updates, math::Axis, improved VertexArray, r_arraysizeStijn Buys
2008-03-06moved render::Model to core::ModelStijn Buys
2008-02-23client chatbox and message notificationsStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-09entities, step 1Stijn Buys
2008-02-05make keyboard input actually workStijn Buys
2008-02-05keyboard handling, cvar fixesStijn Buys
2008-02-05renamed client and server application objectsStijn Buys
cleaned up namespaces
2008-02-02introduced librenderStijn Buys
2008-02-02removed libcommonStijn Buys
modularized client and server
2008-02-02introduced libsysStijn Buys
implemented signal handling
2008-02-01interface cleanupStijn Buys
2008-01-31modular system works nowStijn Buys